Next up
About time i made this post: the game's been dead for a while. I made a gallery archiving some images as a final goodbye to the project.
https://bluesharkslime.neocities.org/gallery/the-fnift-remakes-r…
Taking a quick detour from Codename Galaxy to work on a 5-years-late secret santa present dedicated to a dear friend of mine. CG's demo is still planned to come out near the end of Q1. Sorry for the inconvenience.
I trashed the old office and i started making a new one today.
I also made a quick scrolling test with a tutorial on YT (link in article). I'm going to make a new one later down the line.
I'm also still learning FL Studio so progress is kinda slow rn.
My TJOC model pack is now officially released! (Read below for tips BEFORE you download them)
Thank you for getting the page to 50 followers, and in less than a week too! I can't thank you all enough for the amazing support i've recived over the past few days from the scottgames community.
Our 2024 Advent Calendar has opened! Day 18: @Otis_Le_PoOtis is the Creator of Bondee’s Barnyard and posts updates about their dev journey and their work on the sequel!) Accept the quest and give them a follow to get Coins and a seasonal sticker!
Working on stuff i can share without spoilers.
Lun Infinus entrance cutscene working in clickteam. This will play every time you load your save file (can be skipped ofc).
Pretty basic but it's ok for now.
Malenz's model is coming along nicely.
1000 FOLLOWERS DEVLOG
I wouldn't say this game is currently "on hold"...but progress is feeling very slow rn
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