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Mario and Luigi: Superstar Simulator
9 months ago

Here's a work in progress of the EXE battle optimizations. The phase 2 theme was a for fun addition that I'll probably revert before release unless everyone wants me to keep it




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Here's a heavy work in progress of the new pause menu! More options will be available, but for now I added the ability to choose between each available palette

Through some quick testing, I can confirm that Superstar Simulator works perfectly on Steam Deck! All you need to do is add the EXE file to your Steam Library, set the launch option to Proton, and set your controls to keyboard and touch screen!

This game includes a mechanic where you can collect wanted posters that appear in the overworld and fight harder versions of bosses for double the coins you would usually get from them! (Version of game shown in video not released yet)

@MimiiPyon is a Jolter to Watch and a Sonic fan artist / part-time Vtuber! Follow MimiiPyon before the quest ends on March 18 and you'll get Coins!

To thank you for the overwhelming support the release of the new update has received, here's a sneak peek at something I'm working on! (Wip)

@TheGamingGoru is a Jolter to Watch and artist who loves making fun cartoon and video game art! Follow @TheGamingGoru before the quest ends on April 29 and you'll get Coins!

The first boss battle of the next update is none other than the great Papyrus! Luigi seems to be struggling a bit... but he has something up his sleeve this time. Read the article for details on Papyrus' attacks

What the he- don't fight Goomba as Wario- (Clip provided in the Discord)

Happy Retro Video Game Day!

Celebrate your favorite retro game by completing our quest.

It'll be in your quest log until March 10th.

The first test for detailed palette swapping was successful (for the most part)!