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Game
Mario and Luigi: Superstar Simulator
2 years ago

Here's a work in progress of the EXE battle optimizations. The phase 2 theme was a for fun addition that I'll probably revert before release unless everyone wants me to keep it




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A new evolution is slowly approaching! A lot of systems are being redone and created behind the scenes i.e. ratings, sprite reimports for optimization, and a new damage output equation with proper defense and attack stats!

5.5 is out!!

(WIP) I recoded Sonic's homing attack to have a much better flow and fun mechanic. After throwing a ring, you have to press Z to aim where Sonic goes. A correct aim will allow you to hit the enemy repeatedly with it

amy looks so cute

Shadow Mario isn't only getting a resprite implemented, but his attacks are being remade as well! Here's an early look at the first one

nazo lalalalla

Guess who (WIP) ((Prolly should've shown Mouser first I'm making him too))

I added a unique looped victory theme for the bros when they fight together. Some of you may recognize it

Not only are new enemies being made for the recode, but resprites and recoded attacks are being added as well