Loading...
59
Game
Mario and Luigi: Superstar Simulator
1 year ago

Here's a work in progress of the EXE battle optimizations. The phase 2 theme was a for fun addition that I'll probably revert before release unless everyone wants me to keep it




2 comments

Loading...

Next up

A new evolution is slowly approaching! A lot of systems are being redone and created behind the scenes i.e. ratings, sprite reimports for optimization, and a new damage output equation with proper defense and attack stats!

Not only are new enemies being made for the recode, but resprites and recoded attacks are being added as well

For this next boss, I'm actually making something normal for once lmao (wip)

What if Sonic.exe was Sega official:

I added a unique looped victory theme for the bros when they fight together. Some of you may recognize it

Tangle and Whisper finally have voices

and they are PERFECT

#SonicTheHedgehog

Guess who (WIP) ((Prolly should've shown Mouser first I'm making him too))

Here's a look at Fire Mario's new special attack! The well known Mario Finale final smash with the inputs being inspired by the earth tremor special attack from The Thousand Year Door

The blue blur.

I apologize to those who were met with a clown vomit colored Mario upon starting the game, there is a hotfix coming soon LOL (for now you can change your palette in the overworld by pressing the enter key)