Here's how the coffee stains were made for the game
https://youtu.be/CHE-5EBtFOY
Follow the dev:
https://gamejolt.com/games/PAPER_TANKS/474788
https://twitter.com/PAPERTANKS2
#screenshotsaturday #gamedev #indiedev
Next up
Paper Burn
📖 Realistic paper burning effect using graph shaders
#LeafPhysics #Unity #Custom #Physics
According to the developer, the system uses the DrawMeshInstanced API and the Burst compiler, which provides more optimized and improved performance.
Github links in my blog unity: t.me/unity3den/125
Working on characters for dialogues
Happy #WIPWednesday!
Are you working on a game?
Making some art?
Practicing a song?
Something else?
Tell us in the comments!
For me, it was a discovery today that in Unity 2020. When you press F again, you can do closer and further. Previously, we had only one choice and then it worked either close or far away... #unitytips #MadeWithUnity #Unity
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
Bots can now inform their allies about the nearest enemy
TinySaveToolbox
📖 Easily save, load, encrypt, and compress your game data.
📁 #Save #system #Serialization #Encryption #Data #Load #Compression #AssetStore
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
Updated vignette of leaves when we are in a tree
Follow dev:
https://twitter.com/PAPERTANKS2 https://www.youtube.com/chillandplay
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