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PAPER TANKS

4 years ago

Working on characters for dialogues




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#LeafPhysics #Unity #Custom #Physics

According to the developer, the system uses the DrawMeshInstanced API and the Burst compiler, which provides more optimized and improved performance.

Github links in my blog unity: t.me/unity3den/125

The secret has been revealed!

Bots can now inform their allies about the nearest enemy

The Amazing World Of Gumball moment. This was fun to draw, unless I remember incorrectly. What does that even mean..

"Rawr " "XD "

It was 3 years of development, the notebook is empty...

Now it looks more like my Sims 2 or Half-Life 2

For me, it was a discovery today that in Unity 2020. When you press F again, you can do closer and further. Previously, we had only one choice and then it worked either close or far away... #unitytips #MadeWithUnity #Unity

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

Here are some new skins for a heavy tank Follow dev: https://twitter.com/PAPERTANKS2 https://youtube.com/chillandplay