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10 months ago

Here's my last showcase before I get back to work on new things: Featuring a redesigned HUD and recreating Deku Sticks in 2D!

It was my pleasure giving you small glimpses every now & then, but Zelda showcases will be going on hiatus until I have more.




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The May Showcase is here! Quite proud of this one. A four part video showcasing some of the new additions to the game. This one's meaty!

As y'all can see, I've also changed my username quite a bit. And as proof, I've decided to post this video about Bombchus! Made my twitter backup alexaugerdev_z public, so if y'all can share it there, it might help save someone from a potential fraud

Found a GameMaker layer bug. When adding & activating an effect layer, every layer above will draw to 0,0 coordinates instead of the viewport's x,y.

Man this Rosalina just makes me happy!

How did y'all feel about the Nintendo Direct?

2 years of development for my Zelda fangame! :)

Thank you all for the support, here's a new compilation video!

[Platform: PC - Release date: TBD]

#zelda #fangame #gamedev #retrogame #pixelart

God of Closure

Embla from Fire Emblem Heroes. Made as a viewer redeem for ABraveFool.

#pixelart #fireemblem

Busier times are coming, so here's some WIP footage I've been cooking: Dawn/Day/Dusk/Night, GBC-Style.

+ Environmental Sounds. #zelda #fangame #gamedev

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#zelda #fangame #gamedev #retrogame

On this day 3 years ago, I released a Kirby fangame prototype done in a month's work. No copy ability, only one level... Here's Wacky Episode in its infancy.