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7 months ago

Here's my last showcase before I get back to work on new things: Featuring a redesigned HUD and recreating Deku Sticks in 2D!

It was my pleasure giving you small glimpses every now & then, but Zelda showcases will be going on hiatus until I have more.




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I've now created it... The Most Powerful Weapon of all. #zelda #fangame #gamedev

This is the new profile picture I'll be using from now on. Any platform that still has the old 8-bit dabbing GB Link picture isn't me or is a platform I don't use anymore.

Progress' been kinda slow lately, but I added new interactions to signs. You may sometimes find interesting tidbits written on the back too.

#zelda #fangame #gamedev

Process of the fan illustration I painted after completing TLoZ: The Minish Cap.

: Clip Studio Paint : Nightfall by Sergii Pavkin

Using two items in tandem can often bring about new possibilities. Here's 4 examples, with many more in store! #zelda #fangame #gamedev

a little update of that link and epona piece i am working on 🐴💤

As y'all can see, I've also changed my username quite a bit. And as proof, I've decided to post this video about Bombchus! Made my twitter backup alexaugerdev_z public, so if y'all can share it there, it might help save someone from a potential fraud

On this day 3 years ago, I released a Kirby fangame prototype done in a month's work. No copy ability, only one level... Here's Wacky Episode in its infancy.

Snagged a moment to play through the demo of Aim! Kirby's Spring Shot by @THE_INFINIVERSUM last weekend. Wanted to play it as soon as I saw it. Had fun!

This was version 2.0.1—new content has been added since.

Link: https://gamejolt.com/games/kirbyspringshot/989184

Wanted to show off some of my girlfriend's custom design drawing for video game characters. One is a jellyfish-themed Zora, and the other 2 are based on Dragon Quest monsters. We might be working together on the Zelda project soon :)