Next up
Day 4 of cleaning up the menus in my insect RPG - the "collect gauge"! π¦
Watch your actions resolve in real time and see how that affects your odds of collecting a new bug. Experimentation is now far more satisfying!
Day 3 of cleaning up the menus in my insect RPG! π
The "Ready" button now points to where the first mushroom will be. I think this makes it much easier for your eyes to follow the attack patterns, no matter how elaborate!
Twinning! ππ
A plan for my game is a village of mushrooms where you can take side-quests finding each person an insect buddy!
We've updated the trending section of the Game Jolt Shop! http://gamejolt.com/#shop
Snag a new avatar frame and a sticker pack or two!
Remember, every purchase supports our creators and our community!
Support creators, shop on Game Jolt! #broadcast
Here's those honey bees I just posted up close! Adorable!
Quests inspired by @WhitethornGames ' Spray Paint Simulator entered your quest log!
Bring color to the world! Restore worn-out surfaces with a fresh coat of paint & watch them come back to life.
Play the free demo to get started: https://bit.ly/spraypaintsimdemo
Working on literal dirt today. Something more organic than the squared-off stuff that's currently in the game (3rd slide).
Day 2 of cleaning up the menus in my insect RPG!
Now encounters have this smooth transition - It makes the buildup to finding a rare bug much more satisfying!π
10 comments