

Here's the front door to Ravenhill Estate, made in #blender for my work in progress mystery game "What Was Found at Ravenhill" ๐
Next up
Here's an old pocket watch I made today in #Blender for my game What Was Found at Ravenhill
I had a lot of fun making this one!
#Devruary Day 10: What's your least favorite part of game dev?
Ngl, although I can do it, coding is the least enjoyable part of game dev to me
Even with visual scripting tools it can be hard... Pictured some code from my game Rivet 
Here are some more renders of the puzzle box I made in #Blender for my game "What Was Found at Ravenhill" 
Did you miss out on any of the games we highlighted from Steam Next Fest? They're all listed in the article. Check out their demos before Next Fest ends!
#Devruary Day 8: What engine are you using in your current game? I'm currently working on two different games, for my puzzle game What Was Found at Ravenhill I'm using Visionaire Studio. For the game "You're Not Welcome to Rennville I'm using Construct 2
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
#Devruary Day 4: What keeps you making games when it gets tough?
I love creating worlds (just like the games I mentioned inspiring me), so sometimes the motivation is being able to see those worlds come together and explore them myself! 
Take a trip to Nostalgia Land in @JacksonG13
's Sky World 64, a cozy sandbox game that harkens back to the 64-bit era.
This survival experience takes heavy inspiration from Minecraftโs Skyblock!
Play the Steam Next Fest demo now: https://bit.ly/SkyWorld64



















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