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Game
Bryant’s Revenge (A Very Hard Boss Fight Runner 2)
11 months ago

Here's what gameplay looks like as of right now! Still pretty early, but I'm gettin there,

ignore the FPS my computer can barely even handle OBS at the same time I had to use screen record.

Feel free to add your quetions or ideas down in the comments ^^




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I just found out there can be cycles in cycles, and those cycles actually have really familiar patterns that can be easily solved and…

Wait I think I’m onto something

(I hope)

I also found out too that there CAN be cycles that are more than 4(times which I thought a cycle consisting of four connected nodes would be impossible but I guess not)

However, the same method I had before STILL WORKS!!

I’m 💯 confident this is it

Yeah

It's because of the normal speed of the player, but still

levels are gonna have to be long normally, but that's a good thing where the boosting comes in, so you can at least be able to make it to the end a lot faster than without it.

In general we trust, until everything left is dust

(Lieutenant flipping out is just a side effect)

@BOXZEE OC

Vincent rough doodle

At this point this will just be Benjiro's jump because I don't know what other jumping animation to put for him, I mean I jump like this irl anyway so it makes sense(cuz maro)

They're comin back

No eepy dergs were harmed in the makin of this

UN DIBUJO PARA @HiramAlejandro !! ESPERO QUE TE TAMBIÉN TE GUSTE! >:) /// A DRAWING FOR @HiramAlejandro !! I HOPE YOU ALSO LIKE IT! >:)

Got the loading and unloading of entities in

So I can add these collectables back in, but THIS time, instead of just being "insert standard common collectable", they do have a small but significant function in the gameplay unlike before