Game
Neonix!

2 years ago

Here we go! new Neonix! page is released, also the github page was released too. Check out the code here: https://github.com/Doge2Dev/OpenNeonix/tree/master

Also, here an recent update I made while developing, migrating maps from the old tiled parser to a new custom one




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Yeah.. so.. that's why I disappeared for so long, it was to be a surprise but yeah..

I really need get some sleep, all day just to make a particle controller.

Cya tomorrow guys ❤️

(btw this particle looks cool?)

Quick update here jut for you guys I'm constantly working on it, I'm rewritting all the world rendering stuff to work with the new mission pack system implemented earlier.

Also I will redone some of the og maps to be fair to play.

FUNDRAISER LIVESTREAM #SaveJim

So here the new Menu in place, the code is on github rn, and I can begin the other process to rename the game to something actually good I guess...

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

Was a lot of time since I don't post a devlog, but I was working on a lot of stuff, like preparing the engine to code the level editor. This editor mode screen is a bit rushed since I want to code the editor soon but I will polish it later.

Guys! the game now have Gamejolt API integration, I'm woking on it to make it more polished and less buggy but I'm proud that this thing is actually working

Shop Crush is a hybrid visual novel, where you connect with customers, learn their characters, and untangle the dark, Literal Illusion puzzles about them.

The game's playtest has begun. We're celebrating with a quest!

Learn more: https://bit.ly/ShopCrushGJ

Lots of commits since I'm now begin a process to migrate everything I've done before with the new methods