Next up
Yes the game still in active development, no I'm not dead (yet)
Was a lot of time since I don't post a devlog, but I was working on a lot of stuff, like preparing the engine to code the level editor. This editor mode screen is a bit rushed since I want to code the editor soon but I will polish it later.
Level selection menu with sprites :D
Give your PC what it really wants…
I may or may not have some surprises...
We're cooking bois :3
The deep end demo is released, the windows is the most stable platform, but I can't guarantee the same for linux or mac. I'm looking for testers on these platforms so fix all the issues asap. Anyway hope you have fun guys :3
First time posting here! I have been working on a Rock Paper Scissors rouge-like for a year now!
It's called: TieBreakers!!
The list for mission selection is partially complete, in this list you can select a pack of maps to play and get rewards with it. These rewards maybe can be used in the future exploration mode. The code is now on the github if you want take a look.














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