Hey guys! In this new update, (2.0.2) there is some new mecanics like : hover pad, hover plates, anti-gravity block, moving platform, volume control and 10 more challenging levels. Fix : to much bright (Finally!), flying glitch, plates stuck in the walls (still a bit bugy) and the invisible mouse. Tweeks : the maze as been removed, the poison is now a red area, the level 3 and 4 are less high and it easier to put the plat forms on the walls.
Next up
Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.
I have added rewards for quests so that villagers can give you something in return for your hard work helping them. 🥳
I want to know - what's your favourite quest reward?
Finished work on the emotions of a new character for the tank universe
Terraria
If you have more of an acquired taste, the restaurants in Niravasi have you covered! Maybe skip the salad bar, though.
Szayel Aporro Granz - Bleach
We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM
Super Sonic Pixel art.
Ladies & gentlemen.. The Blender logo factory! I had a ton of un making this animation. I'll be making a short tutorial on picking up/dropping object in Blender for animations next week! What do you think?










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