Next up
Yesterday I started working on a world-generation system for no reason, and I thought I'll share how it's going!
I'm basically done with MyProvince, only polishing left! I'll publicate it on May 1st, you'll be able to download it for free!
New mine types: Advanced mine (left) and salt mine (right)
A few months ago I posted an image of a map generator I've worked on (second image). In the past few weeks I improved it and building a game on top of it (first image). A lot of ideas, a lot of work ahead! :)
Hunting lodge, church, fishing zone - just a few things to mention from the upcoming update. Stay tuned! A lot of progress has been made in July.
Hey!
MyProvince will be released on May 1, 2020! You'll be able to download it and play it for free - on GameJolt and Itch.io!
I've just started using my Twitter account, so you can follow me there as well: https://twitter.com/OPatrik20 :)
I'm working on this survival game for a few months now, where you can control multiple survivors. It's coming together slowly, but there is still a LOT left to do. Sorry about the lack of sounds, and please don't check my silly placeholder texts :)
Update 10: - Buffs - New development tree: Assemble - Added healthcare system - UI changes - New models for forest-based areas - Optimization
Details in the article down below!
Wow, I can see my buildings before I build it! Just in time. I wanted to do it months ago :) I changed the selection effect as well - instead of an ugly blue light, there is a blinking blue frame as you can see on the picture.
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