Game
MyProvince

5 years ago

New mine types:
Advanced mine (left) and salt mine (right)




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A few months ago I posted an image of a map generator I've worked on (second image). In the past few weeks I improved it and building a game on top of it (first image). A lot of ideas, a lot of work ahead! :)

The provinces were a little... empty. Until now! People, people everywhere!

I still have to work with them a lot, but it's something :)

2 new buildings: the mushroomery, where you can collect 3 types of mushrooms, and the pharmacy. You can make medicine from poisonous mushrooms in the pharmacy, which will help you against viruses. Yeah, viruses, that's a new system as well!

#update

A developing province. The project is ~1 year old now. I don't develop it full time, but I think it's slowly coming together :)

You can follow the devlog of MyProvince here: https://gamejolt.com/games/MyProvince/397835

Thanks!

Update 9:

- New areas: fishing zone, hunting lodge, watchtower, restaurant - Food industry developments - Redesigned: bank and church - Objectives - Discover your province!

Details in the article down below!

I'm working on this survival game for a few months now, where you can control multiple survivors. It's coming together slowly, but there is still a LOT left to do. Sorry about the lack of sounds, and please don't check my silly placeholder texts :)

Yesterday I started working on a world-generation system for no reason, and I thought I'll share how it's going!

Update #8: - Development level requirements - Added wood industry developments - UI changes - Different explanation mark when somebody dies in a building - Fire! - Price changes

Details in the article down below!

Hunting lodge, church, fishing zone - just a few things to mention from the upcoming update. Stay tuned! A lot of progress has been made in July.

Update 10: - Buffs - New development tree: Assemble - Added healthcare system - UI changes - New models for forest-based areas - Optimization

Details in the article down below!

#update #new #devlog #development