As you know, FWMod is back in the work but FWMod proved itself to be a challenging project to be completed only by two developers, we welcome you to join our team who share the same passion for FWMod
We Are Looking For
C/C++ developers to help implement clickteam conditions/actions in C++ for a custom runtime
web developers who know lil about svelte development
possibly lua developers who can adapt to any modding framework and changes
if you would like to go deeper into the roles go check Extras below!
Contact me on Discord to join (or to ask questions about joining)! username: __iamme__
and JOIN the discord to talk about FNAFworld modding!: https://discord.gg/dskp6wDevH
overview
Clear project roadmap and vision
Opportunity to contribute
Collaborative development process
About The Project
Chances are you know what the project is about, but just in case
FWMod is a powerful FNaF World Modding Engine It allows you to write mods in Lua, which are then executed by the game. This allows you to create custom game mechanics, characters, and chips. The modding API is designed to be friendly and easy to use, so you can focus on creating your mods without having to worry about the underlying game engine.
FWMod Plans
allow adding new characters, including custom attacks (with lua), idle animation, and attack animation support
Replace ingame textures and animations
Modify game objects and values at runtime
Create extensions to allow manipulating the game from lua
Extra
About the Roles
C/C++ developers would help create a new runtime for the game to allow freedom and help liberate the fnaf world from its closed-source engine curse
Web developers would help create both the GUI installer
Lua developers would maintain the current FWMod mods by testing or writing mods
Your contributions could change the future of fnaf world modding. Thank you for reading!

















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