Game
VOIDWATCH: CrossLust
3 years ago

Hey everyone! I know I've been quiet for a while but all is revealed in this new update!


Good afternoon everyone! It's been roughly 50 Days since the last Devlog and over 2 Months since the release of the Narrative Beta. I would like to apologize for the lack of updates and explain what work has been completed over time.

I've been creating entire documents for the currently planned characters and their abilities. I cannot go into much detail about this without spoiling the story. However in the Narrative Beta, you can get a barebones idea of Oracho Poxu's ability.

Next, reworking my already written script to improve the experience from a gameplay perspective featuring events that involve rushing through a warzone and following an NPC as they give a tour of an urban location.

More reworks to character sprite sheets and portraits to match the new designs as well as brand new ones for future Narrative Events. There's even been reworks to the locations featured in the Alpha AND areas not accessible/did not exist in the Alpha build.

Now to comment on the two different versions of the game mentioned in the last Devlog update. The Standard Edition will release first, then the Royalty Edition will release at a later date as of right now. This is subject to change of course.

Finally to address my silence over these last 50 Days. I've been balancing job hunting, my social life, family life, and development work leaving very little stress-free time. On October 24th, 2022, I tested positive for COVID-19. Today is the first day I have been back to development since the diagnosis however, these symptoms got that going at a snail's pace. But I'm going to beat this thing, and development will continue.

I hope everyone is enjoying the harvest season and is getting their horror on with Halloween around the corner! Stay tuned for more Devlog Updates in the future!

-Lance Leeder (Lanket)



0 comments

Loading...

Next up

The Closed Alpha Demo has been completed! Selected testing is about to begin this week and open testing is planned to be available to all of you sometime later this month!

Finally! After almost a year of development, the first official build of CrossLust is available to you all! Feel free to leave your feedback and suggestions below! Thank you, and have a great day!

CrossLust is officially an Award Winning Demo!

I'm happy to announce that the Demo for this game will be available for all to play on... Monday, April 18th 2022! Stay tuned and stay notified for a direct reminder of when it's available!

This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.

How great is this scene of #Pecaminosa?

#ScreenShotSaturday | #IndieDev | #DigitalArt

art comission.

Smile! Here, take some happy pills! ✨💊 #Blender #3DModelling #3DArt Buy me a Ko-fi: https://ko-fi.com/barbarafb_

Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.

#screenshotsaturday

Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.

"Our work is never over" they said.