Next up
Testing new weapons and enemies. Remade hitboxes, platform generation and damage.
Cyberpunk-like boss fight music.
soundcloud.com/fallen-madman/guard
I experimented with synthesizers, and it turned out to be a pretty cool sound. And no matter how much I try, the music I create still sounds like an OST to the game :D
Hey folks! New build is here!
What's new;
-add "realistic" shadows;
-add weapons'n'pickups notifications;
-remade stripes;
-add physics to items and auto pick up;
-fixed bugs with surfaces.
New build is here! Added game menu; added new creatures; added bows; added huts (jungle biome); added music; added something else (i don't remember) and fixed some stuff. Now me trying to optimize shadows and be alive. Stay frosty and report any bugs.
Creating a dubstep drop (for the first time). Sounds not bad, huh? Check the game with this bomb!
gamejolt.com/games/moai_mlg/718560
Funny (oh god what have i done)
Actually, the gameplay. A lot of things have been added, so if you're interested, check it out!
gamejolt.com/games/moai_mlg/718560
What if at the time of Atari there would have been a dynamic and brutal game with the current idea of the shooter genre? Then it would have the same brutal track, even in 8 bits. I turned this idea into reality!
Hey folks! New build is here!
What's new:
- added glory kills;
- fixed guns;
-added lightning;
-added effects;
-added teleports for enemies;
-added bonus ammo if you run out of ammo;
-added pause.
I'm still alive, just working on something real big.
Yup, i don't know what "video/sound quality" is.
Nope, it's not Skyrim 6.
Yes, all of this except for sprites was created by me.
...
oh boi is this "русский язык"?
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