Next up
room rpg development is going well! Engine work is almost done and focus is finally switching back to adding new content. Combat has seen several updates, including a system similar to One More from Persona 5.
house rpg development has been paused. HOWEVER, this pause is due to a PREQUEL game, titled room rpg. room rpg sets up a lot of stuff for house rpg, and development of room rpg will make house rpg better as a whole. Demo coming soon(ish)!
Sorry for no updates for a while! Development on room rpg is still going strong! A new feature has been implemented, allowing you to gain additional turns by striking enemy weaknesses!
Player attacks in the upcoming companion game to the also upcoming house rpg! Inspired moreso by the Mario & Luigi series than the Undertale based defense, every skill in the game has different minigames that effect your damage output!
Crossposting from twitter (https://twitter.com/houserpg_/status/1700605807501479949), The entry of a CERTAIN CRETIN.
Did you know that today is #InternationalJazzDay? ๐ท๐
No? ๐ฏ Well, we couldn't pass up this date!
And what better to celebrate this day than #Pecaminosa #OST? ๐ท
Let us know what you think about it and have a great weekend!
Today I was setting up the location of the first boss. His name is "Father" and he is the first of the Patagonians. His task is to guard the road to the House.๐ก๐ก Bookmark pre-launch page๐๐๐
https://www.kickstarter.com/projects/rdvindiegame/the-patagonianโฆ
I have added rewards for quests so that villagers can give you something in return for your hard work helping them. ๐ฅณ
I want to know - what's your favourite quest reward?
Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?
So here's the first of the zodiac signs i will make for the next weeks.










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