Next up
why did yall like the door parrying post so much
meet Scratchy & the Code-dets!
these special robotic helpers have helped kids at Scratchy's Imagine Program make their own projects for several years... that is, until Scratchy started acting.. weird.
and don't ask about Gobo.
is this parry window too small or too big?? (game runs at 60fps btw)
theyre also both roguelites
this screenshot on the game page..
old project: roxy's vectors, back when the game's art direction and story were completely different
crazy to think that these are from the same game..
these arent even the oldest versions of the characters.. it gets worse...
i really wanted to integrate some of the original roxy's characters into the story of P:R, so i had this idea that isaac smith would appear/be mentioned in-game... im not sure how i can make that work though
here's a design I made for him!
while waiting for more entrants, i figured i should at least showcase the designs i have as of now
in order, we got Berry @odditythegoat , Siena @ChristianCeara4
, D3 @Aidan133
, and Patrick @LazyArtz
(i dont really like how D3 turned out, will redesign)
let's ignore charlotte for a second and worry about that emergency hatch...
what do y'all think it's gonna be used for? id love to hear your theories :3
i blacked out with my art program open and when i woke up this was on screen
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