Next up
while waiting for more entrants, i figured i should at least showcase the designs i have as of now
in order, we got Berry @odditythegoat , Siena @ChristianCeara4
, D3 @Aidan133
, and Patrick @LazyArtz
(i dont really like how D3 turned out, will redesign)
helo. to keep you all occupied while im on break, im opening a q&a for project: roxy's or even just for me :p
you can ask anything, no guarantees that ill answer though, especially if it makes me uncomfortable
ask away!
ScrUG mechanic reveal: door parrying!
meet Scratchy & the Code-dets!
these special robotic helpers have helped kids at Scratchy's Imagine Program make their own projects for several years... that is, until Scratchy started acting.. weird.
and don't ask about Gobo.
i really wanted to integrate some of the original roxy's characters into the story of P:R, so i had this idea that isaac smith would appear/be mentioned in-game... im not sure how i can make that work though
here's a design I made for him!
beyond fnaf im primarily a furry artist, which is why the ScrUG characters are designed the way they are
also la roxita cameo
official designs for alex and charlotte :o
ive been doodling a lot! mostly because im excited to get back to working on P:R but for now im still js chillin out (procrastinating)
hey hi sorry for not being active for a looooooong time!
unfortunately no game updates as of now (life got busy and mental health tanked some mad damage) but heres a follow up to that post about old PR models!
these are the absolute first and... yeah.
is this parry window too small or too big?? (game runs at 60fps btw)
this screenshot on the game page..
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