Next up
let's ignore charlotte for a second and worry about that emergency hatch...
what do y'all think it's gonna be used for? id love to hear your theories :3
i really wanted to integrate some of the original roxy's characters into the story of P:R, so i had this idea that isaac smith would appear/be mentioned in-game... im not sure how i can make that work though
here's a design I made for him!
in case you havent already..
GO PLAY THE ORIGINAL ROXY'S GAME(s) BY @goatcheesejuice
!
i think project: roxy's is best experienced with the knowledge of the original FNAR story and universe.. makes for a fun compare and contrast :3
why did yall like the door parrying post so much
meet Scratchy & the Code-dets!
these special robotic helpers have helped kids at Scratchy's Imagine Program make their own projects for several years... that is, until Scratchy started acting.. weird.
and don't ask about Gobo.
this screenshot on the game page..
is this parry window too small or too big?? (game runs at 60fps btw)
update on like, everything
ScrUG mechanic reveal: door parrying!
hey hi sorry for not being active for a looooooong time!
unfortunately no game updates as of now (life got busy and mental health tanked some mad damage) but heres a follow up to that post about old PR models!
these are the absolute first and... yeah.











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