Next up
Knight? Shooter? Booth? It`s up to you Every sword need to be charged to increase it`s damage.
Hey guys, I'm still alive! Great news incoming ''< The shooting system is finished as one of the main game mechanics. By now, I decided to finish base game mechanics and then work with graphics, quests and servants types
Hey, I'm still alive and working. Optimazed lots of geometry and AI. Gameplay is too raw for now, so here you are some screenshots :p
@KniteBlargh is a Jolter to Watch! They post great fan art, original characters, and more! Follow them before the quest ends on January 7 and you'll get Coins!
Added some rooms and testing stability of generation, but it`s still a lot of work ahead
Last week at LVL UP EXPO, we celebrated great games made by Jolters including Baldi's Basics Plus by @BasicallyGames !
Buy it on Game Jolt: https://gamejolt.com/games/baldis-basics-plus/481026
Thanks to Razer for providing the laptops and peripherals!
New weapons, new features, and a.i upgrading! Today our little team had a conversation about main game loop. Ai in Collecta would hear you if you are LOUD, and they well receive more damage from stealth attacks. Every fight will be like mini boss fight.
Long time no see! Since our last meeting I`ve made test AI, which can patrol, go agressive and die. And yeah, it`s finally early gameplay :D Also if you don`t have weapon, feel free to use environment!
Added some new props. Continueing working on the procedural gen (I hope I ll add doors someday...)
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