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194
Game
Collecta
3 years ago

Added some new props. Continueing working on the procedural gen (I hope I ll add doors someday...)




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Hey guys, I'm still alive! Great news incoming ''< The shooting system is finished as one of the main game mechanics. By now, I decided to finish base game mechanics and then work with graphics, quests and servants types

New weapons, new features, and a.i upgrading! Today our little team had a conversation about main game loop. Ai in Collecta would hear you if you are LOUD, and they well receive more damage from stealth attacks. Every fight will be like mini boss fight.

Yo guys, I have prepared something really new and pretty unexpected this time. Today I want to show you new combat updates

Our 2024 Advent Calendar has opened! Day 12: @Fredinator is a great Creator who is a game dev that works on FNaF fan games! Accept the quest and give them a follow to get Coins and a seasonal sticker!

Hey, I'm still alive and working. Optimazed lots of geometry and AI. Gameplay is too raw for now, so here you are some screenshots :p

Our 2024 Advent Calendar has opened! Day 24: @NickPerson is a great Creator who makes Five Nights at Freddy's fan games! Accept the quest and give them a follow to get Coins and a seasonal sticker!

Added some rooms and testing stability of generation, but it`s still a lot of work ahead

Knight? Shooter? Booth? It`s up to you Every sword need to be charged to increase it`s damage.

I made the graphic for the Emergency Charge Refill, a new item in the GJ shop.

Purchasing gives a quest that immediately fills charges, and it also comes with animated stickers.

@thoro had the idea of a bottle inspired by Zelda!

: Blender (Cycles)

Minor update time! In Collecta if you decided to become a 6 handed monster await for consequences! Every extra hand or organ will increase your defectiveness value, so as more you are modified, so the betray chance of your body increases