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[GAME 2 DAY 4]
Mobile game daily devlog 4:
- logic load levels
- screen ingame
- base ui flow
Hi there, welcome to my mobile casual game daily devlog series.
This is day 5 since i started developing my 2nd mobile casual game.
There are 3 tasks i completed today:
- countdown timer
- screen endgame win and lose
- ingame camera position
[GAME 2 DAY 3]
DAILY MOBILE GAME DEVLOG
It's heavy rain here for hours... And I completed 3 tasks:
- level border
- collect items
- level completed
[GAME 2 DAY 2] I completed 3 tasks:
- snap items to grid
- add more shapes for ingame items
- add color for each items
Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.
Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?
The whole squad is here!
Interested? Follow me!
I-Buki
Mio-Da!
Ibuki Mioda!
Back in my art school days I used to ride the 710 COPSA line from Parque Del Plata to Montevideo almost everyday. This is the Marcopolo Viaggio G4 Mercedes Benz model from the late 80s, one of the older bus models that was running on the line.
Demonstration of the spells and their effects :)!











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