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Hi there, welcome to my mobile casual game daily devlog series.
This is day 5 since i started developing my 2nd mobile casual game.
There are 3 tasks i completed today:
- countdown timer
- screen endgame win and lose
- ingame camera position
[GAME 2 DAY 4]
Mobile game daily devlog 4:
- logic load levels
- screen ingame
- base ui flow
[GAME 2 DAY 2] I completed 3 tasks:
- snap items to grid
- add more shapes for ingame items
- add color for each items
[GAME 2 DAY 3]
DAILY MOBILE GAME DEVLOG
It's heavy rain here for hours... And I completed 3 tasks:
- level border
- collect items
- level completed
We are under attack!
Fan art for Foolish I'm feeling kinda better so I drew this
Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.
🍒Did you like the game? A demo is available for free on Steam.
✌️ Thanks for playing IndieGameiacs!
⚙️ Free Demo: http://bit.ly/UniDuni
📺 Full Video: https://youtu.be/5qEbVXg7GaQ
One of the most critical update for Sunblaze demo. Now you are able to pet a cat! Finally!
"Day to Day" (also check spud out here he's a great guy and writer: https://soundcloud.com/spudward)











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