casual and puzzle mobile game daily devlog

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Hi there, welcome to my mobile casual game daily devlog series.
This is day 5 since i started developing my 2nd mobile casual game.
There are 3 tasks i completed today:
- countdown timer
- screen endgame win and lose
- ingame camera position
Hi every one.
Welcome to my daily devlog.
It's my first game on this gamejolt.
Follow this page for keep latest update.
Thanks
[GAME 2 DAY 4]
Mobile game daily devlog 4:
- logic load levels
- screen ingame
- base ui flow
[GAME 2 DAY 2] I completed 3 tasks:
- snap items to grid
- add more shapes for ingame items
- add color for each items
So
i may or may not make an full art of some person or i may just leave this like that-
Smile! Here, take some happy pills! โจ๐ #Blender #3DModelling #3DArt Buy me a Ko-fi: https://ko-fi.com/barbarafb_
๐Did you like the game? A demo is available for free on Steam.
โ๏ธ Thanks for playing IndieGameiacs!
โ๏ธ Free Demo: http://bit.ly/UniDuni
๐บ Full Video: https://youtu.be/5qEbVXg7GaQ
I have added rewards for quests so that villagers can give you something in return for your hard work helping them. ๐ฅณ
I want to know - what's your favourite quest reward?
Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?
Showing off player 2 ๐
What do you think?














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