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My 2nd Mobile Casual Game Devlog
1 year ago

[GAME 2 DAY 4]

Mobile game daily devlog 4:

- logic load levels

- screen ingame

- base ui flow


mobile casual and puzzle game development daily devlog



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[GAME 2 DAY 2] I completed 3 tasks:

- snap items to grid

- add more shapes for ingame items

- add color for each items

Hi every one.

Welcome to my daily devlog.

It's my first game on this gamejolt.

Follow this page for keep latest update.

Thanks

[GAME 2 DAY 3]

DAILY MOBILE GAME DEVLOG

It's heavy rain here for hours... And I completed 3 tasks:

- level border

- collect items

- level completed

Hi there, welcome to my mobile casual game daily devlog series.

This is day 5 since i started developing my 2nd mobile casual game.

There are 3 tasks i completed today:

- countdown timer

- screen endgame win and lose

- ingame camera position

art comission.

Fan art for Foolish I'm feeling kinda better so I drew this

Successful landing

#screenshotsaturday

Back in my art school days I used to ride the 710 COPSA line from Parque Del Plata to Montevideo almost everyday. This is the Marcopolo Viaggio G4 Mercedes Benz model from the late 80s, one of the older bus models that was running on the line.

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.

not the greatest house, but it's a house! :D