Next up
The 2nd beta for the 1.2.0 release is here (downloadable for Windows & Linux). It contains controller support, voice acting and many visual and gameplay improvements.
One new environment piece is the forge in the doomed town.
Working on the next update
This time I'll get rid of the fisheye effect in order to save you some headache 😉
Hello everybody,
I just uploaded Beta3 of The Fire of Ardor.
The new version features a whole lot of improvements!
Be sure to also check out my newest dev blog:
https://www.gamedev.net/blogs/entry/2268147-the-fire-of-ardor-pu…
I noticed that some players did not find the door to the wizard's house, so I put two torches next to it... now it should be seen :D
Just released the third public beta of my old-school dungeon crawler game The Fire of Ardor - Quest for the Soul Stone.
If you like RPGs and raycasting graphics, you might want to check it out. I would appreciate your feedback!
After four years of inactivity, I am continuing the work on "Fire of Ardor". There are many cool new features such as voice acting, controller support and even more!
Check out the blog post about the upcoming update:
https://cpfr.gitlab.io/the-fire-of-ardor/blog/2024-05-22-a-late-…
I added some hit feedback to the game.
This rat has a hard time against the sword...
Just released the first patch that fixes a memory leak and improves trading with NPCs.
If you did not already, I suggest you to get the game and play it ;-)
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