
Next up
I noticed that some players did not find the door to the wizard's house, so I put two torches next to it... now it should be seen :D
Working on the next update
This time I'll get rid of the fisheye effect in order to save you some headache 😉
The 2nd beta for the 1.2.0 release is here (downloadable for Windows & Linux). It contains controller support, voice acting and many visual and gameplay improvements.
One new environment piece is the forge in the doomed town.
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
Just released the first patch that fixes a memory leak and improves trading with NPCs.
If you did not already, I suggest you to get the game and play it ;-)
Thanks to @TeamHalfBeard , it is Time to Morp.
Begin to Morp in your quest log and then Morp more here: https://bit.ly/time2morp
Hi everybody!
I'm very exited to announce that the stable release (version 1.0.0) is finally there!
*Download it *Play it *Give me your feedback *Tell a friend if you liked it!
Hi everybody!
I just published a new blog post regarding the development of my old-school dungeon crawler / RPG.
It's moving towards version 1.0 and will be available for free. There is more information inside the blog entry:
https://www.gamedev.net/blogs/entry/2268945-the-fire-of-ardor-ge…
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