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Till Dawn
3 years ago

Hi everyone

So I planning on creating a story mode for the game but for now I just be focusing on arcade mode the goal being refinement of the core gameplay.

What do guys think this should I improve the core gameplay more?




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Hi everyone

So my logic is that most of the time will be spent running in the in game, so why add dash mechanic to get out of sticky situations.

That what I'm gonna add next after I finish the weapons

Hi everyone

Progress Update

So this week I will implement something that will make the gun have a reason for floating around on its own cause I cant fix those arms.

I will also implement the weapons and their different bullets.

Hi Everyone

So I added a Godot shader to the weapon to illustrate it being moved by a force a the player.

ten years

Hi everyone

Quick gameplay Footage

Doki Doki Literature Club is celebrating Monika's birthday and the 8th anniversary of DDLC with exclusive stickers, avatar frames and backgrounds on Game Jolt! 

Head over to the shop to collect yours 👉 https://gamejolt.com/#shop

#gjbroadcast

Thats how quick an attack can start, so keep your eyes open.

If you like what you see, consider giving feedback would really help improve that game.

Hi everyone

So this is my progress so far...

Give it a go its fun

Dive into the cozy post-apocalyptic open world of Critter Cove!

Gentleman Rat Studios (@GR-Rob ) describe it as “a little bit Animal Crossing, a little bit Stardew Valley. Maybe even a little bit Windwaker, too."

Wishlist the game: https://bit.ly/CritterCove

HI everyone

This how the game looks at this stage...

Try it....Your feedback would really help