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Till Dawn
3 years ago

Hi everyone

So I planning on creating a story mode for the game but for now I just be focusing on arcade mode the goal being refinement of the core gameplay.

What do guys think this should I improve the core gameplay more?




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Hi Everyone

So I added a Godot shader to the weapon to illustrate it being moved by a force a the player.

Hi everyone

So my logic is that most of the time will be spent running in the in game, so why add dash mechanic to get out of sticky situations.

That what I'm gonna add next after I finish the weapons

Till Dawn Gameplay footage

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

Hi everyone

So this is my progress so far...

Give it a go its fun

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

Hi everyone

Progress Update

So this week I will implement something that will make the gun have a reason for floating around on its own cause I cant fix those arms.

I will also implement the weapons and their different bullets.

HI everyone

This how the game looks at this stage...

Try it....Your feedback would really help

This week's #FanArtFriday celebrates Pizza Tower! The game's 2nd anniversary is on January 26!

Thats how quick an attack can start, so keep your eyes open.

If you like what you see, consider giving feedback would really help improve that game.