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68
3 years ago

Till Dawn Gameplay footage




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Hi Everyone

So I added a Godot shader to the weapon to illustrate it being moved by a force a the player.

HI everyone

This how the game looks at this stage...

Try it....Your feedback would really help

Hi everyone

So my logic is that most of the time will be spent running in the in game, so why add dash mechanic to get out of sticky situations.

That what I'm gonna add next after I finish the weapons

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HI everyone

I've added a particle effect when an enemy dies

Drawing for the Interdimensional Beatdrop mod

Hi everyone

So this is my progress so far...

Give it a go its fun

finally finished the health bar.

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Hi everyone

Progress Update

So this week I will implement something that will make the gun have a reason for floating around on its own cause I cant fix those arms.

I will also implement the weapons and their different bullets.