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14
21 days ago

Hi Guys, so i have a thing to asking about "fighting game dev" parry,counter,grabing ,What things are necessary to balance a Good Fight game?




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So many basic animation i do for this Alpha ver,but,i want to put (IN ALPHA) a special fire weapon (in alpha,will no have many opitions in game shop) but yeah,here go to continue!

Bowser Mirai Xenoverse Traveller,8bits nes style, the future doomsday ominiversal!

studying, and making new sprites for the project (Fluffy imperial) I will try my best to be more patient with this project (prototype video)

About the Game progess (the name still in my Gamejolt Banner) i made 3 animations for now: Idle,run with gun,and run and slash swing: Update 1

A Jebus Fanart (testing a adobe animate brush)

More from Fluffy imperial proto v1. study movements style beat em up

Hank Model 3d, Style PSX/N64 gen!

Testing Shot Running Animation (Read: Have a shot SFX)

Hanky (Wip) for future animation! ;)