
Testing Shot Running Animation (Read: Have a shot SFX)
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Hi Guys, so i have a thing to asking about "fighting game dev" parry,counter,grabing ,What things are necessary to balance a Good Fight game?
So many basic animation i do for this Alpha ver,but,i want to put (IN ALPHA) a special fire weapon (in alpha,will no have many opitions in game shop) but yeah,here go to continue!
A Jebus Fanart (testing a adobe animate brush)
Hanky (Wip) for future animation! ;)
More from Fluffy imperial proto v1. study movements style beat em up
Bowser Mirai Xenoverse Traveller,8bits nes style, the future doomsday ominiversal!
About the Game progess (the name still in my Gamejolt Banner) i made 3 animations for now: Idle,run with gun,and run and slash swing: Update 1
Frisk
studying, and making new sprites for the project (Fluffy imperial) I will try my best to be more patient with this project (prototype video)
Hank Model 3d, Style PSX/N64 gen!











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