
Next up
С начала разработки прошло около недели, и у меня есть первая версия глобальной карты (и первый пост!). Все здесь сгенерировано процедурно, и я могу менять параметры, чтобы добиться лучшего результата, или вовсе наделить каждую компанию уникальным миром!
A new update with bug fixes, rebalancing of characteristics and adding a bunch of new mechanics is near!
Beta_0.2 -> Beta_0.5 WIP. Now the game has a in-game NPC create (in the Shift + X + W menu), 4 new organelles, balance of characteristics, refinement of mechanics and other. In dev:AI pathfinding, new shaders, visual coroutines, music and sounds and other
It's been about a week since development started, and I have the first version of the global map. Everything here is procedurally generated, and I can change the parameters to get a better result, or give each company a unique world altogether!
This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.
How great is this scene of #Pecaminosa?
art comission.
Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.
Today I was setting up the location of the first boss. His name is "Father" and he is the first of the Patagonians. His task is to guard the road to the House.🛡🗡 Bookmark pre-launch page🔖🔖🔖
https://www.kickstarter.com/projects/rdvindiegame/the-patagonian…












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