Hi there! Phew ๐ฎโ๐จ... ๐ The moment, where you can finally play in the somehow version is come!
I got tiring if you wanna know it... But anyway! I'm really satisfying about it on my own! ๐
Music from this video:
https://www.gamedevmarket.net/asset/menu-music-loop-1756
Have a funny play! ๐
Next up
I decided to delete my account on Boosty. Because it hasn't made a profit. And I don't trust them since recently for some reasons.
I will find alternatives to this, and how to gets donuts
But you can leave some donuts here: https://xolatgames.itch.io/
Hello there, bros! The first scenario of my project is done! You can try it now, but be aware! The humor is include! ๐ฎ
๐๐ผ https://gamejolt.com/games/Aator/904779 ๐๐ผ
Hello, people! ๐๐ผ โ๐ผ I decided to start developing my games on C++ by using SFML library.
The result of my works here: https://github.com/xolatgames/vasya-prepare-jam-for-winter
In some future I'll made more levels ๐น๏ธ , and add enemies ๐ข
Happy #WIPWednesday!
Are you working on a game?
Making some art?
Practicing a song?
Something else?
Tell us in the comments!
Whats up, guys? How many years have passed? I decided to make some RTS. Yeah, I've never develop a RTS, but this day is come! ๐
Music: Bensound.com/free-music-for-videos
License code: ZKNXG2M6W6IU1VOH
Happy #WIPWednesday!
Are you working on a game?
Making some art?
Practicing a song?
Something else?
Tell us in the comments!
Hello, bodies! ๐ Here's my new multiplayer game for yous ๐๐ผ https://gamejolt.com/games/dhb/924622
It's the prototype yet, but it'll be fixed in the nearest future ๐
Hi! โ๐ผ This is a small update of my C++ game on SFML. I've add enemies ๐ฆ , but as a part of background yet. In the next update I'll paint sprites ๐๏ธ and add the ability to contact with enemies to player ๐ต
More details is here ๐๐ผ https://github.com/xolatgames/vasya-prepare-jam-for-winter
Happy #WIPWednesday!
Are you working on a game?
Making some art?
Practicing a song?
Something else?
Tell us in the comments!
This is the small patch with bug fixes, optimization fixes and some changes in animations.
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