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3 years ago

Hi! What i have done in 2 days :

- I tried to make a shader (kinda worked :/? idk)

-shadows system for the player (planning to add shadows that move when the player is close to an object)

-custom loading screen

-the rest is pure coding,menus,pixel art etc




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What is new in 0.1.2a :

- Sound effects

- Level redesign

- New biome "The Grasslands"

- New enemy Skeleton

- Pause menu, Main Menu and DeathCam

- Planning to add a scoring system, i tried but it's difficult :((

+ more (view all my devlogs on yt : )

Ghenstab 0.2.0 is out! Play the demo in browser or download it right now!!!

News :

- character selector

- the UI is redesigned

- new various sound effects

+ more (play the game to discover all the features)

The 0.3.0 update is out!

~News~

- new stamina and sprinting system

- jump pads are now a thing!

Zombie in action! #GameDev #Art #PixelArt

Hi! So i did this lighting system, please help me make it better, anything will help #cheers #godot

We’re excited to announce that we’re working on a new game, a 3D metroidvania with a Low Poly Pixel Art style. Stay tuned for more updates!!!

#gamedev #indiedev #pixelart

A little taste of the new character selector in Ghenstab :))

+ Portal redesign and Main menu redesign

Yes! I added sound effects

The sound effects at this moment are :

- jump

- death (player)

- death (ghost)

- background music

- and a death screen little song

~~ New enemies are coming out soon! :() (stay tuned!!!!!!) ~~

Jump, climb, fall and repeat...

#gamedev #indiedev

A short trailer I’ve made for Ghenstab. Play it right now in browser or download the latest available build and start the fun! :))