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341
3 years ago

Hi! What i have done in 2 days :

- I tried to make a shader (kinda worked :/? idk)

-shadows system for the player (planning to add shadows that move when the player is close to an object)

-custom loading screen

-the rest is pure coding,menus,pixel art etc




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A short trailer I’ve made for Ghenstab. Play it right now in browser or download the latest available build and start the fun! :))

News :

- I added a new enemy (It is a skeleton)

-I added spikes that kill you when touched

-I created a new animation for the death cam

-I added a new "biome" (The Grasslands)

Things to add :

-More things to the Grasslands biome (animals?)

-Maybe a boss

What is new in 0.1.2a :

- Sound effects

- Level redesign

- New biome "The Grasslands"

- New enemy Skeleton

- Pause menu, Main Menu and DeathCam

- Planning to add a scoring system, i tried but it's difficult :((

+ more (view all my devlogs on yt : )

The combat system is already being implemented and there are also some advances with the environment (WIP)

#gamedev #indiedev #godot

Ummmmmm, some early gameplay. Tell me if I should continue or not...

We’re excited to announce that we’re working on a new game, a 3D metroidvania with a Low Poly Pixel Art style. Stay tuned for more updates!!!

#gamedev #indiedev #pixelart

News :

- New portal

- Environment redesign

- New Main Menu!!!

Things to add :

- Teleportation sound

+ more little edits (eg. background, colors etc.)

A little taste of the new character selector in Ghenstab :))

+ Portal redesign and Main menu redesign

Zombie in action! #GameDev #Art #PixelArt

Ghenstab 0.2.0 is out! Play the demo in browser or download it right now!!!

News :

- character selector

- the UI is redesigned

- new various sound effects

+ more (play the game to discover all the features)