Hi! What i have done in 2 days :
- I tried to make a shader (kinda worked :/? idk)
-shadows system for the player (planning to add shadows that move when the player is close to an object)
-custom loading screen
-the rest is pure coding,menus,pixel art etc
Next up
News :
- New portal
- Environment redesign
- New Main Menu!!!
Things to add :
- Teleportation sound
+ more little edits (eg. background, colors etc.)
Ghenstab 0.2.0 is out! Play the demo in browser or download it right now!!!
News :
- character selector
- the UI is redesigned
- new various sound effects
+ more (play the game to discover all the features)
Ummmmmm, some early gameplay. Tell me if I should continue or not...
we're back into track!
What is new in 0.1.2a :
- Sound effects
- Level redesign
- New biome "The Grasslands"
- New enemy Skeleton
- Pause menu, Main Menu and DeathCam
- Planning to add a scoring system, i tried but it's difficult :((
+ more (view all my devlogs on yt : )
A little scene from Cyan, my horror RPG.
Yes! I added sound effects
The sound effects at this moment are :
- jump
- death (player)
- death (ghost)
- background music
- and a death screen little song
~~ New enemies are coming out soon! :() (stay tuned!!!!!!) ~~
News :
- I added a new enemy (It is a skeleton)
-I added spikes that kill you when touched
-I created a new animation for the death cam
-I added a new "biome" (The Grasslands)
Things to add :
-More things to the Grasslands biome (animals?)
-Maybe a boss
12% accuracy is my gamer move (It get's a little bloody, a warning just in case)
A short trailer I’ve made for Ghenstab. Play it right now in browser or download the latest available build and start the fun! :))
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