In this update, I focused on improving the hitbox system.
Now the Hitbox system is very detailed.
Hitboxes have been fixed in all obstacles
Obstacles that were too high were adjusted to the player's character
In this update, I focused on improving the hitbox system.
Now the Hitbox system is very detailed.
Hitboxes have been fixed in all obstacles
Obstacles that were too high were adjusted to the player's character
I accidentally deleted the post from July 27 describing what's new in "GUI Update" 1.2.0 Unfortunately, I do not have a backup. I'm very sorry :(
The game will officially be moved from a 4:3 resolution to a 16:9 resolution. The update will most likely arrive tomorrow.
Hi! The update has been officially postponed. I decided there was no point in doing an update where almost nothing has changed. There will be a major update in the near future, including the previously promised 16:9 screen
Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower 🌻, so do we improvise with this post you're reading. 😂
What's coming out of your own improvs? 🤔
#Pecaminosa | #IndieDev | #OST | #Jazz
We are under attack!
Chiaki Nanami!
Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?
Family band complete!
Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).
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