In this update, I focused on improving the hitbox system.
Now the Hitbox system is very detailed.
Hitboxes have been fixed in all obstacles
Obstacles that were too high were adjusted to the player's character
In this update, I focused on improving the hitbox system.
Now the Hitbox system is very detailed.
Hitboxes have been fixed in all obstacles
Obstacles that were too high were adjusted to the player's character
I accidentally deleted the post from July 27 describing what's new in "GUI Update" 1.2.0 Unfortunately, I do not have a backup. I'm very sorry :(
The game will officially be moved from a 4:3 resolution to a 16:9 resolution. The update will most likely arrive tomorrow.
Hi! The update has been officially postponed. I decided there was no point in doing an update where almost nothing has changed. There will be a major update in the near future, including the previously promised 16:9 screen
Chiaki Nanami!
Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^
I have added rewards for quests so that villagers can give you something in return for your hard work helping them. 🥳
I want to know - what's your favourite quest reward?
What do you think guys in my robot?Just a beginner in 3d modeling..
My instagram https://www.instagram.com/rojhonbb/
Demonstration of the spells and their effects :)!
"Day to Day" (also check spud out here he's a great guy and writer: https://soundcloud.com/spudward)
Cash Banooca
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