In this update, I focused on improving the hitbox system.
Now the Hitbox system is very detailed.
Hitboxes have been fixed in all obstacles
Obstacles that were too high were adjusted to the player's character
In this update, I focused on improving the hitbox system.
Now the Hitbox system is very detailed.
Hitboxes have been fixed in all obstacles
Obstacles that were too high were adjusted to the player's character
Hi! The update has been officially postponed. I decided there was no point in doing an update where almost nothing has changed. There will be a major update in the near future, including the previously promised 16:9 screen
The game will officially be moved from a 4:3 resolution to a 16:9 resolution. The update will most likely arrive tomorrow.
I accidentally deleted the post from July 27 describing what's new in "GUI Update" 1.2.0 Unfortunately, I do not have a backup. I'm very sorry :(
art comission.
Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity
Shadow The Hedgehog X pixel art
Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?
The whole squad is here!
Interested? Follow me!
An infected room from the second part of Cybel ! Are you up for some cleansing?
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