Game
MegaMan Zero Phoenix

4 years ago

Hoh boy theres a map now, keep this in mind, this is like a beta map. Updates are to change it but for now this is what the main map is looking like for the game.




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So! Our next boss is nearing completion on his sprites, wont be long till im coding him. In the mean time however. Whats This! A possible save menu?

As a showcase, heres what the new healthbar will look like, now fit with a few energy bars for some of your special upgrades

After some serious thinking, The title screen has been simplified heavily. I believed the other one was alittle over kill. So now, here is the new one!

new update, next boss is pretty much sprited, all hes missing is a few effects and the animation process and getting him in the game.

Quite the familiar face joins the bosses

Ill Update this every so often, but heres a road map of where im at so far in the game creation, its slowly getting there but we are at the moment, locked at the bosses and menus

was checking around in some old files and found something crazy. Its insane to see how far we've come. This was the first idea i ever had for a title screen before i eventually came up with the one we have now!

We got a spriter for this game and MMXBP!, thanks in advance for all the work youll put in FXFreitas!https://twitter.com/Pixel_FXFreitas for designing my bosses! Now! Meet Stormy Narwhal! A navy admiral maverick in control of a tropic hydroplant!

Whats this, a character select screen perhaps?

With UltimateMaverickX as the one creation renders and concepts. Here is the fully rendered version of Stormy Narwal!