This is the first time I’ve ever released an official game on any platform.
Please understand this, it took years of work to get you here, so it’s not going to be rough.
As my mentor, Samantha Bennett says, “If you feel like you’re ready, then you probably waited too long.”
I’ll probably have a 0.2.0 build within two or three days.
I have a few plans for my next build. The plan is to optimize, delineate where the demo currently stops (it’s a bit fragmented right now) and add a tutorial, because you may not have any idea where you are going.
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