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PAPER TANKS

5 years ago

Hooray! We're back to development. The chief programmer left our team two months ago. At times it was hard to believe that the game could be brought back to life due to the lack of money for a good programmer...

And here are some innovations




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#LeafPhysics #Unity #Custom #Physics

According to the developer, the system uses the DrawMeshInstanced API and the Burst compiler, which provides more optimized and improved performance.

Github links in my blog unity: t.me/unity3den/125

For me, it was a discovery today that in Unity 2020. When you press F again, you can do closer and further. Previously, we had only one choice and then it worked either close or far away... #unitytips #MadeWithUnity #Unity

It was 3 years of development, the notebook is empty...

Goldie n Nartonne art !!!

Working on characters for dialogues

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

The secret has been revealed!

Updated vignette of leaves when we are in a tree

Follow dev:

https://twitter.com/PAPERTANKS2 https://www.youtube.com/chillandplay

LGBTQ+ Game Dev Icons:

Rebecca Heineman is a trans woman, award-winning Space Invaders player, and game dev who worked as a dev on The Bard’s Tale, Myth III, and more.

She was inducted into the International Video Game Hall of Fame in 2017.

UI Material Property Injector

πŸ“– The package provides a component to easily change material properties for Unity UI without custom shaders.

πŸ”— https://t.me/unity3den/488

πŸ“ #Tool #Material #Editor #UI #GUI #Injector #tweener #code