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PAPER TANKS
4 years ago

Demonstration of game development from scratch




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#LeafPhysics #Unity #Custom #Physics

According to the developer, the system uses the DrawMeshInstanced API and the Burst compiler, which provides more optimized and improved performance.

Github links in my blog unity: t.me/unity3den/125

UI Material Property Injector

📖 The package provides a component to easily change material properties for Unity UI without custom shaders.

🔗 https://t.me/unity3den/488

📁 #Tool #Material #Editor #UI #GUI #Injector #tweener #code

Here are some new skins for a heavy tank Follow dev: https://twitter.com/PAPERTANKS2 https://youtube.com/chillandplay

Happy Joltidays! A new quest has entered your quest log. Accept the quest and follow @MONODO to open today's slot on the calendar.

#AdventCalendar2025

Now it looks more like my Sims 2 or Half-Life 2

@danno-ezra is a Jolter to Watch, musician, songwriter, retro gamer, and Lego enthusiast! Follow @danno-ezra before the quest ends on January 20 and you'll get Coins!

Recall that the game will be pumping tanks. Spare parts can be found on levels and through the menu to replace them directly during the battle. Made a small concept for better understanding

Updated vignette of leaves when we are in a tree

Follow dev:

https://twitter.com/PAPERTANKS2 https://www.youtube.com/chillandplay

We played Dark Sanctuary with my orchestra!

Paper Burn

📖 Realistic paper burning effect using graph shaders

🔗 https://t.me/unity3den/479

📁 #Shader #Shadergraph #Burn #Paper #Tutorial #GitHub