Game
UNDERTALE: CALL OF THE VOID [OFFICIAL]
8 months ago

Hotfix v1.2.0


Bug Fixes:

  • Fixed an issue where the KARMA bar did not fade in properly if the player goes to the next attack too fast after the intro;

  • Fixed an issue where the KARMA depletion rates were restored after colliding with a blue bone without taking damage;

  • Fixed an issue where if the player heals too fast right after the attack ended the text blitter didn't activate, resulting in a softlock;

  • Fixed an issue where players could get stuck out of bounds in the final attack of Phase 3C

  • Performance problems releating the controler object are now fixed.

Improvements:

  • Phase 2's first attack final part is better telegraphed;

  • Phase 2's second attack has been balanced to not rely purely on precision;

  • Phase 2's final attack has also been balanced: the Gaster section no longer relies too much on RNG, and the Papyrus section is less dependent on precision;

  • Shield animation is now fasters to be more responsive to the player input;

1


8 comments

Loading...

Next up

Phase 3a is complete.

DEVLOG - 003

If Undyne's Faux Battle was actually a Real Battle

Hey! been a while, Thank you so much for 3000 followers. WOOOH We promise more progress will come out. If you want spoilers to progress come join the new discord! https://discord.gg/B2z3arCq

Wave.

CALL OF THE VOID DEMO RELEASE + Current state of the project.

DEVLOG - 002

DEVLOG - 004

The demo is releasing on September 2nd.

Time to work with two enemies.