Bug Fixes:
Fixed an issue where the game would softlock on monitors with a resolution higher than 1920x1080 (Updated the "READ ME.txt" file).
Bug Fixes:
Fixed an issue where the game would softlock on monitors with a resolution higher than 1920x1080 (Updated the "READ ME.txt" file).
Phase 3a is complete.
DEVLOG - 004
Hey! been a while, Thank you so much for 3000 followers. WOOOH We promise more progress will come out. If you want spoilers to progress come join the new discord! https://discord.gg/B2z3arCq
DEVLOG - 003
CALL OF THE VOID DEMO RELEASE + Current state of the project.
DEVLOG - 005
DEVLOG - 002
The demo is releasing on September 2nd.
Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower 🌻, so do we improvise with this post you're reading. 😂
What's coming out of your own improvs? 🤔
#Pecaminosa | #IndieDev | #OST | #Jazz
Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity
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