Created project.
Added first assets.
Added pathfinding and movement.
Added depth sorting.
Created project.
Added first assets.
Added pathfinding and movement.
Added depth sorting.
Hour 2: Graphics and camera
Hour 5: Better combat, more goblins, new assets
Hour 3: New artstyle
Hour 4: Goblins and graphics
Short intro of us 💕✌️
We're an eletro duo based in Seoul 🇰🇷 Heavily influenced by the 90s.
Our new album #Xennials is all about the nostalgia of that era 💽 CD listenin 📟 beeper beepin 💾 floppy disks floppin days 😎
Stream now! 🎧
https://open.spotify.com/album/3YwWhnHWVy5cA8XOpbaGRA?si=8E9awqU…
Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^
Just a Pico sprite
Werehog transformation process. #sonicunleashed
Strange Umbrella
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
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