Game
Turn

6 years ago

Hour 1: Turn begins


Created project.

Added first assets.

Added pathfinding and movement.

Added depth sorting.



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Hour 2: Graphics and camera

Hour 4: Goblins and graphics

Hour 5: Better combat, more goblins, new assets

Hour 3: New artstyle

We are under attack!

Chiaki Nanami!

Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.

Showing off player 2 😎

What do you think?