Improved colors.
Improved player avatar.
Added new assets.
Added goblins: Can be killed by clicking right mouse button on them.
Improved colors.
Improved player avatar.
Added new assets.
Added goblins: Can be killed by clicking right mouse button on them.
Hour 1: Turn begins
Hour 5: Better combat, more goblins, new assets
Hour 2: Graphics and camera
Hour 3: New artstyle
Runestones: from concept to in-game model🗿
"Our work is never over" they said.
Just a Pico sprite
Heya! I wanted to show some gameplay progress i made so far. I hope you like it ^^
In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.
In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
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