Game
FNaF World XL

6 months ago

How about we change things up?


And before anyone panics over this tweak to Hocus Pocus's mechanics, I should mention that this has a low chance of working and only lasts a few seconds.

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Save file stuff (sidequests, maps and "autosaving") might currently be a troublesome mess, but at least development on OCN is going pretty smooth.

Turns out what the game actually needed was for me to take a proper break from development and enough time to realize what I had broken.

(It was the values tied to IDing what foe it'd be.)

It'll likely need more testing, but we're back in buisiness!

First signs of danger.

It's been a long time coming...

No poll for today, though I figured a sneek peek at the next update's changelog is warranted.

Motivation has returned in a substantial enough way.

Figured it out.

Still have to address a few tweaks to layering and test some other sidequests, but I think that we're back on track again.