Game
FNaF World XL

7 months ago

Turns out what the game actually needed was for me to take a proper break from development and enough time to realize what I had broken.

(It was the values tied to IDing what foe it'd be.)

It'll likely need more testing, but we're back in buisiness!




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Motivation has returned in a substantial enough way.

How about we change things up?

Suppose it's rude to come back doing polls without showing some sort of progress for it.

It's been a long time coming...

First signs of danger.

Still have to address a few tweaks to layering and test some other sidequests, but I think that we're back on track again.

Suppose it was about time that some of these skills got a little extra kick.

The more things change, the more they stay the same.

That time of year again.