Game
FNaF World XL

21 days ago

Turns out what the game actually needed was for me to take a proper break from development and enough time to realize what I had broken.

(It was the values tied to IDing what foe it'd be.)

It'll likely need more testing, but we're back in buisiness!




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Pretty safe to say that Possy will be increasing the price of costumes to compensate for this recent development.

How about we change things up?

First signs of danger.

New look, new direction.

New project is having a fun, early outing.

Figured it out.

Yeah, we're doing this.

So, Plan B: The remainder of tonight will run V1 of a solo OCN mode, with an updated version coming tomorrow during the end of the con.

(And a further refined public release of this later on. If there's interest.)

The more things change, the more they stay the same.

Me: Man, I really wanted to have something released for the 10th anniversary, but I have nothing ready for it!

Clickteam: *drops trailer for Five Laps at Freddy's*

Me: *Finally remember that I still have a janky ace up my sleeve*