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171
11 months ago

How "Behaviors" work in Clickteam.


NOTE:

I don't know if you need the Clickteam Fusion 2.5+ Addon or the Developer Version to access this feature. I actually recently found out about the feature myself, hehe.



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First interaction with Jejune

". . ."

"Who is that?"

Closer look at interactions (now with more Tai)

Characters will have different dialogue when you have 50% or more stress when using "Talk".

Interactions are subject to change/work in progress.

The Knightling launches on August 28! Wishlist it now so you don't miss out: https://bit.ly/KnightlingSteam

To celebrate the game's impending release, we've added The Knightling Pack and The Knightling Community Pack back to the Shop!

I'm thinking of reworking the NPC Interaction system thingy.

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

New Reward Pack, now with more Twintails

Coffee Boost

When drinking coffee in the mornings you will gain a Boost..

[read article for more]

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

Tiffany will give the player hints.

I want each character to have their own unique dialogue option.

What would be cool for other characters to have instead of giving the player a Hint?

If you have any ideas I'd love to hear them in the comments