Next up
The 6 main characters in SOMEWHEN. It's about time!
I'm refactoring the character controller for Somewhen! Wait. Who is that?
Worked even more on the UI and brought the previously functional Overdrive Gauge (up to 3 OP) for a future fight between Idyll and his best bro here! Inspired by the fights Sora would have with his friends on the beach in Kingdom Hearts!
Update 2 of 4! Overtime Gauge updated too to be a bit more liquid-y!
New menu look and transitions go!
Update 3 of 4! I started to add audio! And a new party member!
I made this cute model cause I started to stream on Twitch recently! I dunno how often of a habit this'll be yet, but I'm mostly gonna focus on Godot shaders and general game development, pixel art/animation, and the occasional Switch 2 game or two.
I'm largely inspired by Final Fantasy X, so enemies do have Pyrefly-like objects about them!
Update 4/4! The new battle system was already underway, but I've gotten to a much more stable point! Can't wait to show you guys more!
Changed the battle UI drastically again--hopefully for one of the last times!










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