Game
Five Nights at Sonic's 404 (Cancelled)
3 years ago

How is this different from the original? (read article)


Like I said, I want to keep this as I originally thought so everything that was unnecessary has been directly eliminated, and everything else has changed, but all is for good since the original was poorly thought out, and it was unfair too
-Characters have been removed (Silver and Knuckles)
-Minor lore changed
-Artstyle
-New character designs
-Gameplay, mechanics and all that stuff
-Good coding
-Game modes removed
-Shop has been removed
-Skins have been removed

-Stupid easter eggs removed

-Herobrine has been removed



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The demo might be released soon, maybe early 2026, I'm working hard to finally have something playable

Loading screen Art by @Tharamar33 and @MarineBlue

a very quick implementation of stage 2 to test the night shader effect applied to plants and zombies the second image is how night looks in pvz 1 so you can compare

PvZ: City Invasion (Beta) - Level 1-2 Demo video (with mixed languages cause multiple language support is still a wip) Join PvZ CI's Discord server: discord.gg/tBD3hnCpT4

We're all used to the typical animatronic. Mindless, predictable patterns... But what if an animatronic learned from your movements to evolve? Things might get more complicated. Tails is the slowest of the group, but his intelligence is sky-high.

he hates that hedgehog

After 4 months of nothing, here are some sketches of some characters for the game

NEW BANNER Drawn by: @MarineBlue Speedpaint: https://www.youtube.com/watch?v=A6Y2lFjDWLc PvZ CI's Discord Server (More frequent updates): discord.gg/tBD3hnCpT4

Oh no! (plot + cool art)