https://gamejolt.com/c/gta-un8sur this community is not official but i joined lol
(join too if you want)
Next up
PvZ CI finally got a second private beta release after a long time (only took a bit more than a year) containing 2 fully functional levels. I'd say it's pretty stable, only certain visual effects are missing. This may mean that development will be faster.
POWIE!!
We're back to normal, thanks to @NowhereBunny
for writing that funny april fools post for me, here's a cool Blue art for ya'll.
New thumbnail ! ! After literally a year and a half Melissa's design is done, I was finally able to draw the new thumbnail, I made it based on the cover of a movie, let's see if you can guess which one lol
ALL ZOMBIE NEW ANIMATIONS (Classic Zombie, Disco Zombie, Polevaulting Zombie, Classic Screendoor Zombie, Construction Zombie) Art & Animation: @MarineBlue ![]()
Loading screen Art by @Tharamar33
and @MarineBlue ![]()
family photo!! I swear that in these two months we have made progress Character concept art by @NowhereBunny ![]()
a very quick implementation of stage 2 to test the night shader effect applied to plants and zombies the second image is how night looks in pvz 1 so you can compare
THE ZOMBONI











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