So we're remaking the game once again from the ground up and fired @NowhereBunny
because he's a piece of shit. We're stealing his designs and making the proportions more realistic, by realistic I mean abnormally large boobs for every female character. As for the males, big gigantic ballsacks. We believe that this direction for the game is the best course of action in terms of visuals in our development journey.
Harass the fired artist mentioned pls he's a massive piece of shit @NowhereBunny
thank you all for reading this important post, have a happy tuesday april 1st.
Next up
a very quick implementation of stage 2 to test the night shader effect applied to plants and zombies the second image is how night looks in pvz 1 so you can compare
FNaS 4-0-4 | Office Footage (Early Stage) It's been a year since the last post. FNaS 4-0-4 is NOT cancelled, it's still under development.
family photo!! I swear that in these two months we have made progress Character concept art by @NowhereBunny ![]()
BFD Leaked CUTSCENE !!
PvZ CI finally got a second private beta release after a long time (only took a bit more than a year) containing 2 fully functional levels. I'd say it's pretty stable, only certain visual effects are missing. This may mean that development will be faster.
Photo negative mickey, Blue, Percy
One night, a very overwhelming one. The game may be ready sometime in 2026. Art by: @MarineBlue ![]()
Sketch: @NowhereBunny
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Polishing the Horde & Reworking the Basics
I don't know















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