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Alright,

so, I finally finished modelling all the cameras/rooms. And made them rotatable . I achieved this 3D effect by making a cylinder effect with pen in Turbowarp, I modified a bit a code I got from @MR_droid (thanks to him for that genius invention)

Devlog #2

The second huge devlog is finally here!

This will mostly be about the cameras in the game.

(read Article to see it)

Final map layout of FNaFreadbear's3 warehouse with all rooms and camera positions on it.

We made a lot of improvements on the Freezing Plains visual. Things like pine trees, tiny bushes, some rocks, and others game props!

#IndieGame | #IndieDev | #GameDev | #PixelArt | #WaifuQuest | #WifeQuest | #screenshotsaturday

Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?

"Our work is never over" they said.

What you all think

Finished work on the emotions of a new character for the tank universe

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.

a drawing I did because I was bored😪. But I love how it turned out.😊